College of Arts & Letters

AL Student Lab Documentation


Submitting a SquidNet Render

Once your Maya scene is set up in its own folder, you are ready to submit your render to SquidNet.

Configure SquidNet

  1. Run SquidNet (squidnet-ui in the Applications folder)
  2. Go to the squidnet-ui menu and select “Preferences”
  3. Verify that the “Configuration Path” is:

    Note that this path is slightly different than the projects path above.

  4. Select “Job Submission” on the left sidebar and move the “Autodesk Maya” template from the Available column to the Listed Templates column
  5. Close the preferences window. IMPORTANT: If you updated the configuration path setting, restart SquidNet

Create a project folder

  1. Go to the Project menu and select Project Manager
  2. Click the New Project button
  3. Give your project folder a unique name and click OK

Copy Maya scene to project folder

Throughout these instructions, you will need the following path to the SquidNet projects folder, so you should copy it to your clipboard (⌘C):

SquidNet Folder Path


  1. Minimize SquidNet and go back to the Finder
  2. Select the “Go” menu and choose “Go to Folder” (⇧⌘G)
  3. Enter the path to the SquidNet projects folder and click Go
  4. You should see a list of all the project folders. Browse to your newly created project folder.
  5. Copy your Maya scene folder from the desktop into your project folder.

Submit SquidNet Job

  1. Go back to SquidNet, and reopen the Project Manager (from the Project menu).
  2. Double-click your project folder to select it.
  3. Click the New Job button
  4. Change the following settings
Template: Autodesk Maya
Scene Name: Something unique for you (like your name or username)
Job ID: Something unique for this job (like "JohnSmith-scene1")
Use all available cores: Checked
Skip Existing Frames: Checked
On Job Completion Do This: Don't remove from queue
Advanced (button) -> Memory Options -> Set slider to 0 and uncheck the "remember memory limits" box

Preset name: Select "Maya2016-preset" or "Maya2017-preset" from the drop-down menu
Application: $APP(MAYA2016) or $APP(MAYA2017) 
Project Dir: Use the browse button to select your Maya scene folder on the server
Scene: Use the browse button to select your Maya scene file
Working Dir: Use the browse button to select your Maya scene folder on the server
Starting Frame: The first frame of your animation
Ending Frame: The last frame of your animation
Frames per Slice: Set to 10

The following are under "General Purpose"
Renderer to use: MentalRay for Maya 2016, Arnold for Maya 2017
Output Image Path: The path to the Output folder in your Maya folder
Format: name.#.ext for Maya 2016, <default> for Maya 2017
Type: JPG or PNG for Maya 2016, <default> for Maya 2017
Num Digits: Enough to handle all your frames (i.e. 4 digits allows for 9999 frames)

The following are under "Camera Settings"
Camera Name: The name of the desired camera in the Maya file
Width/Height: The image dimensions in pixels

There are lots of other settings available, but not all of them are compatible with Mental Ray. Ask your instructor if you are having trouble.

Once you are sure the job settings are correct, click the Submit button. SquidNet will ask if you want to save the job, click yes.